Please note that all screen shots displayed in this blog are works in progress and in no way represent the appearance of the final game. Check out the main site here.

Be sure to follow us everywhere with these links!



Monday, October 29, 2012

Huge Progress

So wow... Progress...

As you know, I've been working on the quest system. Well, a big part of that has been getting the map system working, because I need to be able to show quest markers, and location markers. That in itself is quite a feat in an infinite world.

But in adding that functionality, I stumbled across a problem. For some reason things weren't displaying properly at all... I knew how the map code SHOULD work, but for some reason it wouldn't behave properly, even though the code was correct. I decided to look deeper and what do you think I found? I found the bug that had been preventing biomes and oceans from working!

HUZZAH!!!

Not only does this mean that the game's scope is now finally on track, but it means that the game world can finally be locked down!

I won't get too technical on the topic, but here are a couple of videos showing (very, very early and basic) biomes and oceans working!

Biomes!

Oceans!

I'm very excited... Expect to see BIG things happening in the game's development now that the world is locked down... BIG things...

4 comments:

  1. Replies
    1. Thank you! I wish I could convey how big a relief it is!

      Delete
  2. Good post. I have read so many articles or reviews on the topic of the blogger lovers however this post is genuinely a fastidious article, keep it up. Looking forward your new post. farmer100 review

    ReplyDelete
  3. about casino
    Reading this post reminds me of my old room mate! He always kept talking about this. I will forward this article to him. Pretty sure he will have a good read. Thanks for sharing!

    ReplyDelete