Firstly, and most unimpressive, is the in-game menu. I know, I know, it's a pretty standard addition, but it's something that wasn't there that now is. Before this, people had to quit the game using the console, so this makes things go a bit smoother. Plus it gives me more motivation to add in the other features like save games and user-settable options.

Secondly, I've started work on player inventorys, customizable for both male and female characters.


In addition to the inventory work, I have done a considerable amount of work interfacing the dungeon skin scripting system. LOTS of work to be done there, but once it's done it would mean a BIG difference in the way the game works.
In other news, we have another artist on the team! Nyssa has begun producing armour assets for your character to wear in-game:

But yes, expect some good stuff there! And Rachel at Ordinary Obscurity is getting a badass new PC sometime very soon, so you'll be seeing some great stuff coming from that direction!

















