So I can't remember if we mentioned it, but the demo of the game is going to now have a much larger countryside exploration portion. The original plan was for quite a small area of countryside to be playable by the user, but now we want to expand that and let people have a real play with the outside world and see what they think. The finished area people will be able to explore will be something around 3x3 kilometers (about 1.8x1.8 miles for the imperials). We've been playing around with the procedural terrain generation for a while, but now we're starting to see it get put into 3D, which is awesome.
It's still super early days, so don't expect much, but here's a quick preview of a 3x3km area of terrain that has been procedurally generated by the engine :D
Things to note with this:
- Yeah, no textures yet
- No details, either (trees, rocks, etc)
- No rivers or valleys yet, just doing height maps for now
- If you're wondering about the high poly count, it's because that screenshot is the land area being seen from about 5km in the air.
To give you an idea of the scale of this. each one of those squares is a grid space for the player to walk on.
Since we're nearly finished with the dungeons, HEAPS more work will be happening on outdoor environments in the coming weeks before demo release!
Talk again soon!