So all of my work lately has gone into working on the weapon system in the game. Until now, all weapons had to be hard-coded in and it was quite a pain. But now, I have re-written the whole system so that you can find weapons, equip them and use them. Some of the weapons are normal weapons, yes, but I have also put in the ability for weapons to carry magical properties! Here's a quick video showing it all off:
I haven't yet linked up the weapons to the procedural item generator, but that isn't far away! Then there's no telling what sorts of weapons the player might be able to find!
And don't forget to watch the official trailer!
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