So this idea is thanks to Carl Hansen. In the game, it's actually going to be virtually pitch black inside dungeons, and very hard to see. Players will need to use torches and/or magic to find their way around easily. Torches will sometimes fizzle out, too, leaving you blind in a monster infested dungeon... However, what if the dungeons occasionally had light sources placed at intervals? Carl had this idea and I immediately put it into action, creating these floating magical orbs which let off an eerie blue/green glow, illuminating the dungeon around them. There will only ever be a maximum of 5 on each floor though, so they will be few and far between!
Pretty cool, huh? Thanks Carl!
Talk again soon!